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Kingdoms and castles mods
Kingdoms and castles mods











kingdoms and castles mods
  1. #Kingdoms and castles mods mod#
  2. #Kingdoms and castles mods upgrade#
  3. #Kingdoms and castles mods free#

#Kingdoms and castles mods free#

Also, castles have free upkeep slots (5!) for elite troops (!). So castles are the natural training centers. Castles of have lot more (4-6) compared to cities (1-2, or 3 at huge). The reworked castle/city system means that there is no difference in recruitment abilities (most of the time) but there is a huge difference in recruitment slots allowed.

#Kingdoms and castles mods mod#

I know that RTW mods have similar systems (EB) but this is the first mod in MTW2, that I know, which has it. you have be careful with them, though ofc it depends on the factions as well). you dont have to fight with militia armies in the firts half of the game), but your access to elite troops are highly limited (i.e. Needless to say it slows down expansion and you have to plan carefully oyur invasion to provide reserve/garrison troops and not just one elite stack (if you can afford it ofc.).Īlso, you are not restricted in unit types that much at the start (i.e. Also, it means that it will take a reasonably long time (though ofc it depends how far away are you from your core provinces) to tech up to be able to train anything at all.

#Kingdoms and castles mods upgrade#

So even if you upgrade to the highest level you wont be able to train your elite troops outside of your core provinces.

kingdoms and castles mods

When you conquer a new province the first level of barrack give you no training abilities (!), the second gives you only levy troops specific to that area (so you will get cuman tribesmen around the blacksea, byz spearmen in Greece, kurdish troops in anatolia, etc.), and only the third level of barracks might give you some of your troops (but not the elite ones). The auxiliary/levy recruitment system means that you can train your elite troops only in your home provinces. With these two system the game completely feels different from the vanilla, lot more "realistic" (if it means anything) and lot more challenging (though houserules are still welcome). However the novelty of this mod is twofold: (i) it has a unique (at least in MTW2) auxiliary/levy recruitment system and it has a reworked castle/city system. It has new provines most of them like in SS and some new factions (though not as many as SS). It is more difficult than the vanilla or LTC but this diffiulty is not achieved by an insanely increased building cost/times as in the LR (though building costs are increased compared to the vanilla). It also has new provinces nd might even have new units, though I never got to that stage.Īll in all greatest challenge but only for the hard core fans. You will building dirt roads and grain exchange in the first half of the game and running around with the same milita army for long, long time. This no doubt makes the game very challenging but IMO it also makes it rather boring.

kingdoms and castles mods

Both recruitment and building costs are greatly (insanely) increased and building times are increased too (though turn number is increased too). I dont know who did it but it is very well done! Second, perhaps more importantly this is a very challenging version but IMO suggested only for the hardcore fans. First of all it has an incredibly beautiful menu background image. I would suggest everyone to upgrade the vanilla game to LTC right at the start, and when you want new factions etc, switch to SS. SS also has many new features like loyalty traits and foraging for armies. None of them is considerably more difficult than the vanilla game though in each the strategic AI feels better. LTC feels like a correct, patched version of MTW2 whereas SS feels like an expansion pack with many new factions, new units and lots of new provinces. Feel free to add your opinion on these or on any other mod you tried.įor now I just briefly mention the two most popular ones LTC and Stainless Steal, basically both are great and I agree with the short description I read somewhere here: LTC as MTW2 should be SS as MTW2 could be. I have not tried too many but I offer opinions on the few I tried and will expand the opening post as I try more. Lets start a thread about MTW2/Kingdom mods as we have some info but it is scattered in all kind of threads.













Kingdoms and castles mods